float [] ballX=new float [50], ballY= new float[50];
float [] ballVX=new float [50], ballVY= new float[50];
int top=0;
PImage imgBall;
void setup() {
size(600, 600);
imgBall = loadImage("http://pic14.nipic.com/20110525/7232897_160817638162_2.jpg");
for (int i=0;i<50;i++) {
newBall(i);
}
}
void draw() {
background(0);
for (int i=0;i<50;i++) {
image(imgBall, ballX[i], ballY[i], 20, 20);
ballX[i] += ballVX[i];
ballY[i] += ballVY[i];
}
}
void newBall(int i) {
float angle = random(2*PI);
ballVX[i]=cos(angle);
ballVY[i]=sin(angle);
ballX[i]=300;
ballY[i]=300;
}
PImage imgCar;int carx =0;
int cary =0;
void setup() {
size(600, 600);
imgCar = loadImage("http://www.wallpaperslot.com/data/media/424/Mini%20Cooper.jpg");
}
void draw() {
background(255);
image(imgCar, carx+10, cary+200, 200, 150);
}
void keyPressed() {
if (keyCode == RIGHT) {
carx += 10;
}
if (keyCode == LEFT) {
carx -= 10;
}
}
http://i-gameworld.com/games/gb6407.php
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